added dt in interaction2D

This commit is contained in:
Daniel Knüttel 2019-07-13 14:31:37 +02:00
parent 1c44584db8
commit fb7c109e0b
3 changed files with 78 additions and 14 deletions

View File

@ -1,6 +1,8 @@
#include "interaction.h"
#include "math.h"
#define WARN_NAN_OCCUR
#define WARN_CORRECTED_R_0
#define raise2(x) (x)*(x)
@ -15,10 +17,40 @@ interaction_force_function
{
result += coefficients[i] * powf(r, i);
}
#ifdef WARN_NAN_OCCUR
if(isnan(result))
{
printf("got NaN from r = %f, in polynomial part\n", r);
}
#endif
result *= coefficients[7] * expf(coefficients[8] * (r - coefficients[9]));
#ifdef WARN_NAN_OCCUR
if(isnan(result))
{
printf("got NaN from r = %f, in dampening part\n", r);
}
#endif
result += coefficients[10] * expf(coefficients[11] * (r - coefficients[12]));
#ifdef WARN_NAN_OCCUR
if(isnan(result))
{
printf("got NaN from r = %f, in O(r) exp part\n", r);
}
#endif
result += coefficients[13] * expf(coefficients[14] * raise2(r - coefficients[15]));
#ifdef WARN_NAN_OCCUR
if(isnan(result))
{
printf("got NaN from r = %f, in O(r^2) exp part 1\n", r);
}
#endif
result += coefficients[16] * expf(coefficients[17] * raise2(r - coefficients[18]));
#ifdef WARN_NAN_OCCUR
if(isnan(result))
{
printf("got NaN from r = %f, in O(r^2) exp part 2\n", r);
}
#endif
return result;
}
@ -73,7 +105,8 @@ interaction_ufunc_float2D
, p_x_new_steps = steps[4]
, p_y_new_steps = steps[5];
float *coefficients = (float *) data;
float * coefficients = (float *) data;
float dt = coefficients[19];
// Compute the new momenta:
@ -109,17 +142,43 @@ interaction_ufunc_float2D
// Compute distance and direction between particles i,j.
r = sqrtf(raise2(this_x_i - this_x_j) + raise2(this_y_i - this_y_j));
// r = 0, we cannot compute the direction.
// In this case choose the direction randomly.
if(r > 0)
{
delta_x_e = (this_x_i - this_x_j) / r;
delty_y_e = (this_y_i - this_y_j) / r;
}
else
{
long int rand = random();
float random_angle = (((float)rand) / ((float)LONG_MAX)) * 2 * M_PI;
#ifdef WARN_CORRECTED_R_0
printf("Warning: corrected r = 0 with random angle pi*%f (from %ld, %f)\n", random_angle / M_PI, rand, random_angle);
#endif
delta_x_e = cosf(random_angle);
delty_y_e = sinf(random_angle);
}
// Update the momenta.
delta_p_x = delta_x_e * interaction_force_function(r, coefficients);
delta_p_y = delty_y_e * interaction_force_function(r, coefficients);
#ifdef WARN_NAN_OCCUR
if(isnan(delta_p_x))
{
printf("Warning: delta_p_x is NaN, after r = %f\n", r);
}
if(isnan(delta_p_y))
{
printf("Warning: delta_p_y is NaN, after r = %f\n", r);
}
#endif
//printf("%d, %d: %f, %f\n", i, j, delta_p_x, delta_p_y);
*(float *)(p_x_new + i*p_x_new_steps) += delta_p_x;
*(float *)(p_y_new + i*p_y_new_steps) += delta_p_y;
*(float *)(p_x_new + j*p_x_new_steps) -= delta_p_x;
*(float *)(p_y_new + j*p_y_new_steps) -= delta_p_y;
*(float *)(p_x_new + i*p_x_new_steps) += dt*delta_p_x;
*(float *)(p_y_new + i*p_y_new_steps) += dt*delta_p_y;
*(float *)(p_x_new + j*p_x_new_steps) -= dt*delta_p_x;
*(float *)(p_y_new + j*p_y_new_steps) -= dt*delta_p_y;
}
}
}
@ -135,7 +194,7 @@ static PyUFuncGenericFunction interaction_funcs[1] =
typedef struct
{
PyObject_HEAD
float coefficients[19];
float coefficients[20];
PyObject * ufunc;
void *data[1];
} interaction_UFuncWrapper;
@ -164,14 +223,14 @@ interaction_UFuncWrapper_init
return -1;
}
if(PySequence_Size(coefficients) != 19)
if(PySequence_Size(coefficients) != 20)
{
PyErr_SetString(PyExc_ValueError, "coefficients must have length 19");
PyErr_SetString(PyExc_ValueError, "coefficients must have length 20");
return -1;
}
// copy the coefficients.
for(i = 0; i < 19; i++)
for(i = 0; i < 20; i++)
{
this_coefficient = PySequence_GetItem(coefficients, i);
if(!this_coefficient)

View File

@ -18,6 +18,7 @@ c = np.array(
, 40 # (r - c)**2)
, 10 # + c*exp(
, -0.05 # c
, 20] # (r - c)**2)
, 20 # (r - c)**2)
, 1] # dt
, dtype=np.float16)

View File

@ -16,6 +16,8 @@ borders_y = [-100, 100]
n_particles = 600
frames = 1000
spawn_restriction = 1.1
dt = 0.1
c[-1] = dt
x_coords = np.random.uniform(borders_x[0] / spawn_restriction, borders_x[1] / spawn_restriction, n_particles).astype(np.float16)
y_coords = np.random.uniform(borders_y[0] / spawn_restriction, borders_y[1] / spawn_restriction, n_particles).astype(np.float16)
@ -41,9 +43,10 @@ center_of_mass_history_y = deque([y_coords.mean()])
brown = BrownIterator(-1, c
, x_coords, y_coords
, y_momenta, y_momenta
, borders_x, borders_y
#, borders_x, borders_y
, [], []
, border_dampening=1
, dt=0.0001)
, dt=dt)
u = iter(brown)
@ -57,3 +60,4 @@ def update(i):
animation = ani.FuncAnimation(fig, update, range(frames), interval=1)
plt.show()
#animation.save("animation.mp4", fps=30)