initial interpreter, base and stack
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20
base.h
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20
base.h
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#ifndef bci_base_h__
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#define bci_base_h__
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#include <inttypes.h>
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#include "stack.h"
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#define BCI_CORE_NUM_REG 40
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// Note that void * state will later be casted to
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// machine_state_t.
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typedef char (* bci_core_method_t)(uint8_t small_arg
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, void * state);
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#define BCI_CORE_RESULT_RESERVED_BITS 0b11000000
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#define BCI_CORE_RESULT_APPLICATION_BITS 0b00111111
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#define BCI_CORE_SMALL_ARG_MASK 0b0000000000111111
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#define BCI_CORE_OPCODE_MASK 0b1111111111000000
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#endif
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145
interpreter/interpreter.c
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145
interpreter/interpreter.c
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#include <stdlib.h>
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#include "interpreter.h"
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machine_state_t machine_state_t_new( void * cache_function_data
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, size_t cache_size
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, size_t (* cache_block)(uint16_t * cache
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, uint16_t offset
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, size_t cache_size
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, void * cache_function_data)
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, dispatch_tree_t method_dispatcher)
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{
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machine_state_t state = malloc(sizeof(struct machine_state_s));
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if(!state)
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{
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return NULL;
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}
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uint16_t * cache = calloc(sizeof(uint16_t), cache_size);
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if(!cache)
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{
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free(state);
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return NULL;
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}
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state->cache = cache;
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state->cache_block = cache_block;
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state->cache_size = cache_size;
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state->cache_loaded = 0;
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state->cache_function_data = cache_function_data;
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state->program_counter = 0;
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state->status_reg = 0;
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state->shutdown_reg = 0;
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int i;
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for(i = 0; i < BCI_CORE_NUM_REG; i++)
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{
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state->data_reg[BCI_CORE_NUM_REG] = 0;
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}
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state->stack = NULL;
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state->method_dispatcher = method_dispatcher;
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return state;
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}
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void machine_state_t_del(machine_state_t state)
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{
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free(state->cache);
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dispatch_tree_t_del(state->method_dispatcher);
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free(state);
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}
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char update_cache(machine_state_t state)
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{
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// Calculate a clever offset for caching.
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uint16_t cache_offset = state->program_counter;
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if((cache_offset + state->cache_size)
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> state->program_size)
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{
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if(state->program_size < state->cache_size)
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{
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cache_offset = 0;
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}
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else
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{
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cache_offset = state->program_size - state->cache_size;
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}
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}
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size_t cached = state->cache_block(state->cache
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, cache_offset
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, state->cache_size
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, state->cache_function_data);
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if(cached != state->cache_size)
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{
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return 1;
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}
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return 0;
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}
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char machine_state_t_exec_cycle(machine_state_t state)
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{
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uint16_t opcode, arg;
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// This would be bad.
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if(state->program_counter >= state->program_size)
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{
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return 0b01000000 | 1;
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}
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// Calculate the in-cache offset of the program counter.
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int32_t offset = state->program_counter - state->cache_offset;
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// Check if we need to update the cache.
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if( offset < 0
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|| !(state->cache_loaded)
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// Note:
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// +1 for cache starting with 0
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// +1 for the argument
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|| (offset + 2) > state->cache_size)
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{
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if(update_cache(state))
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{
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return 0b01000000 | 2;
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}
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// Re-calculate the in-cache offset
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offset = state->program_counter - state->cache_offset;
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}
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// Check if the argument is cached.
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if(offset + 2 > state->cache_size)
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{
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// Because we have cached the program memory above
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// there is no way that we can include the argument
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// now. There is something wrong.
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return 0b01000000 | 3;
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}
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opcode = state->cache[offset];
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arg = state->cache[offset + 1];
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bci_core_method_t method = dispatch_tree_t_dispatch(
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state->method_dispatcher
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, opcode & BCI_CORE_OPCODE_MASK);
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if(!method)
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{
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return 0b10000000 | 1;
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}
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return BCI_CORE_RESULT_APPLICATION_BITS
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& method(arg
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, opcode & BCI_CORE_SMALL_ARG_MASK
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, state);
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}
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char machine_state_t_default_afterexec(machine_state_t state, uint8_t argc)
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{
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state->program_counter += 1 + argc;
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return 0;
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}
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79
interpreter/interpreter.h
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79
interpreter/interpreter.h
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#ifndef bci_interpreter_h__
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#define bci_interpreter_h__
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#include <stddef.h>
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#include "base.h"
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#include "method_dispatcher.h"
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#include "stack.h"
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typedef machine_state_s
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{
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// The size of the program in 16-bit words
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uint16_t program_size;
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void * cache_function_data;
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size_t cache_size;
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uint16_t cache_offset;
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uint16_t * cache;
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size_t (* cache_block)(uint16_t * cache
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, uint16_t offset
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, size_t cache_size
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, void * cache_function_data);
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char cache_loaded;
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uint16_t program_counter;
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uint16_t status_reg;
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// Any non-zero value in this register will
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// break the program execution.
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uint16_t shutdown_reg;
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uint16_t data_reg[BCI_CORE_NUM_REG];
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bci_stack_t stack;
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dispatch_tree_t method_dispatcher;
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} * machine_state_t;
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machine_state_t machine_state_t_new( void * cache_function_data
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, size_t cache_size
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, size_t (* cache_block)(uint16_t * cache
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, uint16_t offset
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, size_t cache_size
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, void * cache_function_data)
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, dispatch_tree_t method_dispatcher);
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void machine_state_t_del(machine_state_t state);
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/*
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* This function essentially executes one cycle of the machine execution.
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* It will fetch the opcode and argument, dispatch the method and execute it.
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*
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* Also this will update the cache if needed.
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*
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* Possible return codes:
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*
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* - 0bxyXXXXXX
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* Error while executing the cycle.
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* - 0b01XXXXXX
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* Error in the internal memory management (i.e. program counter out
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* of bounds)
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* - 0b01000000 | 1: program_counter > program_size
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* - 0b01000000 | 2: failed to cache new data
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* - 0b01000000 | 3: argument is out of program bounds
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*
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* - 0b10XXXXXX
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* Error while dispatching the method
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* - 0b10000000 | 1: unknown opcode
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*
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* - 0b00XXXXXX
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* XXXXXX is the return value of the bci_core_method_t method.
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* */
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char machine_state_t_exec_cycle(machine_state_t state);
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/*
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* Do the default updates on the machine state.
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* This will be basically increasing the program counter.
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* */
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char machine_state_t_default_afterexec(machine_state_t state, uint8_t argc);
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#endif
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26
stack.c
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26
stack.c
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#include <stdlib.h>
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#include "stack.h"
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char bci_stack_t_push(bci_stack_t * stack, uint16_t value)
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{
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bci_stack_t node = malloc(sizeof(struct bci_stack_s));
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if(!node)
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{
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return 1;
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}
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node->next = *stack;
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node->value = value;
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stack = &node;
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return 0;
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}
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char bci_stack_t_pop(bci_stack_t * stack, uint16_t * result)
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{
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if(!*stack)
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{
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return 1;
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}
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*result = (*stack)->value;
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*stack = (*stack)->next;
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return 0;
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}
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14
stack.h
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14
stack.h
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#ifndef bci_stack_h__
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#define bci_stack_h__
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#include <inttypes.h>
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typedef struct bci_stack_s
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{
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struct bci_stack_s * next;
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uint16_t value;
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} * bci_stack_t;
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char bci_stack_t_push(bci_stack_t * stack, uint16_t value);
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char bci_stack_t_pop(bci_stack_t * stack, uint16_t * result);
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#endif
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