added method dispatcher
This commit is contained in:
commit
71c633f479
120
method_dispatcher.c
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120
method_dispatcher.c
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#include <stdlib.h>
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#include "method_dispatcher.h"
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dispatch_tree_t dispatch_tree_t_new(void)
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{
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dispatch_tree_t tree = malloc(sizeof(struct dispatch_tree_s));
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tree->root = NULL;
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return tree;
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}
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void dispatch_tree_t_del(dispatch_tree_t tree)
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{
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dispatch_tree_node_t_del(tree->root);
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free(tree);
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}
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dispatch_tree_node_t dispatch_tree_node_t_new(uint16_t word
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, bci_core_method_t method)
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{
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dispatch_tree_node_t node = malloc(sizeof(struct dispatch_tree_node_s));
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node->higher = NULL;
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node->lower = 0;
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node->method = method;
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node->word = word;
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return node;
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}
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void dispatch_tree_node_t_del(dispatch_tree_node_t node)
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{
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if(node->higher)
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{
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dispatch_tree_node_t_del(node->higher);
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}
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if(node->lower)
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{
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dispatch_tree_node_t_del(node->lower);
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}
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free(node);
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}
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char dispatch_tree_t_insert(dispatch_tree_t tree
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, uint16_t word
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, bci_core_method_t method)
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{
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dispatch_tree_node_t new_node = dispatch_tree_node_t_new(word, method);
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if(!new_node)
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{
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return 1;
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}
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// explicitly handle empty tree
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if(!tree->root)
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{
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tree->root = new_node;
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return 0;
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}
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// non-empty tree
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dispatch_tree_node_t this_node = tree->root;
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dispatch_tree_node_t parent_node = NULL;
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// search for place
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do
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{
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parent_node = this_node;
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if(parent_node->word < word)
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{
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this_node = parent_node->higher;
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continue;
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}
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if(parent_node->word > word)
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{
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this_node = parent_node->lower;
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continue;
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}
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if(parent_node->word == word)
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{
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// we already have that key.
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return 2;
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}
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}
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while(this_node);
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if(parent_node->word < word)
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{
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parent_node->higher = new_node;
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}
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if(parent_node->word > word)
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{
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parent_node->lower = new_node;
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}
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return 0;
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}
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bci_core_method_t dispatch_tree_t_dispatch(dispatch_tree_t tree
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, uint16_t word)
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{
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dispatch_tree_node_t this_node = tree->root;
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while(this_node)
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{
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if(this_node->word < word)
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{
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this_node = this_node->higher;
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continue;
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}
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if(this_node->word > word)
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{
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this_node = this_node->lower;
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continue;
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}
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if(this_node->word == word)
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{
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return this_node->method;
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}
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}
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return NULL;
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}
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61
method_dispatcher.h
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61
method_dispatcher.h
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#ifndef bci_method_dispatcher_h__
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#define bci_method_dispatcher_h__
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#include <inttypes.h>
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#include "base.h"
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typedef struct dispatch_tree_node_s
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{
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struct dispatch_tree_node_s * higher;
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struct dispatch_tree_node_s * lower;
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uint16_t word;
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bci_core_method_t method;
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} * dispatch_tree_node_t;
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typedef struct dispatch_tree_s
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{
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dispatch_tree_node_t root;
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} * dispatch_tree_t;
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dispatch_tree_t dispatch_tree_t_new(void);
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/*
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* This deletes the tree and will invoke dispatch_tree_node_t_del on
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* tree->root (which will delete all the other nodes recursively).
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* If you want to keep nodes you have to explicityl remove the reference to
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* them by setting them to NULL.
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* */
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void dispatch_tree_t_del(dispatch_tree_t tree);
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dispatch_tree_node_t dispatch_tree_node_t_new(uint16_t word
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, bci_core_method_t method);
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/*
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* This deletes the node an will invoke dispatch_tree_node_t_del on
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* node->higher and node->lower. If you want to keep those nodes
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* you have to explicitly clear the reference by setting them to NULL.
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* */
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void dispatch_tree_node_t_del(dispatch_tree_node_t node);
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/*
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* Insert a new key-value-pair into the tree.
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*
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* Return codes:
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* 0: OK
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* 1: out of memory
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* 2: key already in tree
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* */
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char dispatch_tree_t_insert(dispatch_tree_t tree
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, uint16_t word
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, bci_core_method_t method);
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// TODO:
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// Figure out if that function is actually useful.
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// Maybe manually inserting the methods in a good order
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// is better.
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//
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//dispatch_tree_t optimize(dispatch_tree_t tree);
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bci_core_method_t dispatch_tree_t_dispatch(dispatch_tree_t tree
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, uint16_t word);
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#endif
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14
test/Makefile
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14
test/Makefile
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CC=gcc
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all: test_method_dispatcher
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method_dispatcher: clean
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$(CC) ../method_dispatcher.c test_method_dispatcher.c -o method_dispatcher
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test_method_dispatcher: method_dispatcher
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valgrind ./method_dispatcher
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clean:
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-rm method_dispatcher
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BIN
test/method_dispatcher
Executable file
BIN
test/method_dispatcher
Executable file
Binary file not shown.
51
test/test_method_dispatcher.c
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51
test/test_method_dispatcher.c
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#include <stdio.h>
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#include "../method_dispatcher.h"
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char m1(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
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char m2(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
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char m3(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
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char m4(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
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char m5(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
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int main(void)
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{
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printf("sizeof struct dispatch_tree_node_s: %zd\n", sizeof(struct dispatch_tree_node_s));
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dispatch_tree_t tree = dispatch_tree_t_new();
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dispatch_tree_t_insert(tree, 3 << 6, m3);
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dispatch_tree_t_insert(tree, 2 << 6, m2);
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dispatch_tree_t_insert(tree, 1 << 6, m1);
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dispatch_tree_t_insert(tree, 4 << 6, m4);
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dispatch_tree_t_insert(tree, 5 << 6, m5);
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int i;
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for(i = 1; i < 6; i++)
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{
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dispatch_tree_t_dispatch(tree, i << 6)(i, i << 6, NULL, NULL, NULL, NULL);
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}
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dispatch_tree_t_del(tree);
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return 0;
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}
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char m1(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
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{
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printf("m1: %d, %d\n", small_arg, arg);
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}
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char m2(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
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{
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printf("m2: %d, %d\n", small_arg, arg);
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}
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char m3(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
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{
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printf("m3: %d, %d\n", small_arg, arg);
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}
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char m4(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
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{
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printf("m4: %d, %d\n", small_arg, arg);
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}
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char m5(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
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{
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printf("m5: %d, %d\n", small_arg, arg);
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}
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