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5 changed files with 70 additions and 24 deletions

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@ -1,11 +1,10 @@
#include "interaction.h"
#include "math.h"
#include <math.h>
//#define WARN_NAN_OCCUR
//#define WARN_CORRECTED_R_0
#define raise2(x) (x)*(x)
#define raise2(x) ((x)*(x))
static float
interaction_force_function
( float r
@ -29,6 +28,12 @@ interaction_force_function
* 2 * (r - coefficients[18])
* coefficients[17]
* expf(coefficients[17] * raise2(r - coefficients[18]));
// 1 / r^2 migth produce NaN, avoid that if the term is disabled
// anyways.
if(coefficients[19])
{
result += -2 * coefficients[19] / powf(r + coefficients[20], 3);
}
return result;
}
static float
@ -46,6 +51,12 @@ interaction_potential_function
result += coefficients[10] * expf(coefficients[11] * (r - coefficients[12]));
result += coefficients[13] * expf(coefficients[14] * raise2(r - coefficients[15]));
result += coefficients[16] * expf(coefficients[17] * raise2(r - coefficients[18]));
// 1 / r migth produce NaN, avoid that if the term is disabled
// anyways.
if(coefficients[19])
{
result += coefficients[19] / raise2(r + coefficients[20]);
}
return result;
}
@ -99,6 +110,7 @@ interaction_ufunc_potential
}
}
static void
interaction_ufunc_float2D
( char ** args
@ -122,7 +134,7 @@ interaction_ufunc_float2D
, p_y_new_steps = steps[3];
float * coefficients = (float *) data;
float dt = coefficients[19];
float dt = coefficients[21];
// Compute the new momenta:
@ -214,7 +226,7 @@ static PyUFuncGenericFunction interaction_funcs[1] =
typedef struct
{
PyObject_HEAD
float coefficients[20];
float coefficients[22];
PyObject * ufunc;
void *data[1];
} interaction_UFuncWrapper;
@ -243,14 +255,14 @@ interaction_UFuncWrapper_init
return -1;
}
if(PySequence_Size(coefficients) != 20)
if(PySequence_Size(coefficients) != 22)
{
PyErr_SetString(PyExc_ValueError, "coefficients must have length 20");
PyErr_SetString(PyExc_ValueError, "coefficients must have length 22");
return -1;
}
// copy the coefficients.
for(i = 0; i < 20; i++)
for(i = 0; i < 22; i++)
{
this_coefficient = PySequence_GetItem(coefficients, i);
if(!this_coefficient)

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@ -9,6 +9,21 @@
#include <numpy/ufuncobject.h>
#include <stddef.h>
static void
interaction_ufunc_float2D
( char ** args
, npy_intp * dimensions
, npy_intp * steps
, void * data);
static void
interaction_ufunc_force
( char ** args
, npy_intp * dimensions
, npy_intp * steps
, void * data);
/*
* This is a quite generic force function mapping a
* distance to the magnitude of a force. The coefficients
@ -25,12 +40,10 @@ interaction_force_function
( float r
, float * coefficients);
static void
interaction_ufunc_float2D
( char ** args
, npy_intp * dimensions
, npy_intp * steps
, void * data);
static float
interaction_potential_function
( float r
, float * coefficients);
static void
interaction_ufunc_force
@ -38,5 +51,10 @@ interaction_ufunc_force
, npy_intp * dimensions
, npy_intp * steps
, void * data);
static void
interaction_ufunc_potential
( char ** args
, npy_intp * dimensions
, npy_intp * steps
, void * data);
#endif

View File

@ -10,7 +10,7 @@ force_function = UFuncWrapper(0, c)
potential_function = UFuncWrapper(2, c)
# Plot the force and potential.
r = np.arange(0, 100, 0.02, dtype=np.float16)
r = np.arange(0.01, 100, 0.02, dtype=np.float16)
f, = plt.plot(r, force_function(r), label="force")
p, = plt.plot(r, potential_function(r), label="potential")
plt.legend(handles=[f, p])

View File

@ -16,25 +16,28 @@ from coefficients import c
# the BrownIterator).
borders_x = [-100, 100]
borders_y = [-100, 100]
n_particles = 600
n_particles = 60
# Idk, seems to not do anyting.
frames = 100
# Only spawn in 1/x of the borders.
spawn_restriction = 3
spawn_restriction = 2
# Time resolution. Note that setting this to a too
# high value (i.e. low resolution) will lead to
# erratic behaviour, because potentials can be skipped.
dt = 0.1
dt = 0.01
c[-1] = dt
# Draw arrows, makes the simulation fucking slow.
draw_arrows = True
# Initial positions.
x_coords = np.random.uniform(borders_x[0] / spawn_restriction, borders_x[1] / spawn_restriction, n_particles).astype(np.float16)
y_coords = np.random.uniform(borders_y[0] / spawn_restriction, borders_y[1] / spawn_restriction, n_particles).astype(np.float16)
x_coords = np.random.uniform(borders_x[0] / spawn_restriction, borders_x[1] / spawn_restriction, n_particles).astype(np.float32)
y_coords = np.random.uniform(borders_y[0] / spawn_restriction, borders_y[1] / spawn_restriction, n_particles).astype(np.float32)
# Initial momenta are 0.
x_momenta = np.zeros(n_particles, dtype=np.float16)
y_momenta = np.zeros(n_particles, dtype=np.float16)
x_momenta = np.zeros(n_particles, dtype=np.float32)
y_momenta = np.zeros(n_particles, dtype=np.float32)
@ -49,6 +52,12 @@ ax.set_yticks([])
# Plot the initial values.
plot, = ax.plot(x_coords, y_coords, "b.")
center_of_mass, = ax.plot(x_coords.mean(), y_coords.mean(), "r-")
if(draw_arrows):
arrows = [ plt.Arrow(x, y, dx, dy) for x, y, dx, dy in zip(x_coords, y_coords, x_momenta, y_momenta)]
for arrow in arrows:
ax.add_patch(arrow)
# Keep track of the center of mass.
center_of_mass_history_x = deque([x_coords.mean()])
center_of_mass_history_y = deque([y_coords.mean()])
@ -67,6 +76,7 @@ brown = BrownIterator(-1, c # Max iterations, simulation parameters.
u = iter(brown)
def update(i):
global arrows
# Get the next set of positions.
data = next(u)
center_of_mass_history_x.append(x_coords.mean())
@ -74,6 +84,12 @@ def update(i):
plot.set_data(*data)
center_of_mass.set_data(center_of_mass_history_x, center_of_mass_history_y)
if(draw_arrows):
for arrow in arrows:
ax.patches.remove(arrow)
arrows = [plt.Arrow(x, y, dx, dy) for x, y, dx, dy in zip(data[0], data[1], u.px, u.py)]
for arrow in arrows:
ax.add_patch(arrow)
animation = ani.FuncAnimation(fig, update, range(frames), interval=1)
plt.show()

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@ -1,4 +1,4 @@
from distutils.core import setup, Extension
from setuptools import setup,Extension
interaction = Extension("brown.interaction",