tweaked the simulation settings a little
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@ -11,12 +11,12 @@ from coefficients import c
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#force_function = UFuncWrapper(0, c)
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#interaction2D = UFuncWrapper(1, c)
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borders_x = [-10, 10]
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borders_y = [-10, 10]
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borders_x = [-100, 100]
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borders_y = [-100, 100]
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n_particles = 600
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frames = 100
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spawn_restriction = 1.1
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dt = 0.001
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dt = 0.01
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c[-1] = dt
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x_coords = np.random.uniform(borders_x[0] / spawn_restriction, borders_x[1] / spawn_restriction, n_particles).astype(np.float16)
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