added method dispatcher

This commit is contained in:
Daniel Knüttel 2018-09-26 13:18:37 +02:00
commit 7e7ba20e72
5 changed files with 246 additions and 0 deletions

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#include <stdlib.h>
#include "method_dispatcher.h"
dispatch_tree_t dispatch_tree_t_new(void)
{
dispatch_tree_t tree = malloc(sizeof(struct dispatch_tree_s));
tree->root = NULL;
return tree;
}
void dispatch_tree_t_del(dispatch_tree_t tree)
{
dispatch_tree_node_t_del(tree->root);
free(tree);
}
dispatch_tree_node_t dispatch_tree_node_t_new(uint16_t word
, bci_core_method_t method)
{
dispatch_tree_node_t node = malloc(sizeof(struct dispatch_tree_node_s));
node->higher = NULL;
node->lower = 0;
node->method = method;
node->word = word;
return node;
}
void dispatch_tree_node_t_del(dispatch_tree_node_t node)
{
if(node->higher)
{
dispatch_tree_node_t_del(node->higher);
}
if(node->lower)
{
dispatch_tree_node_t_del(node->lower);
}
free(node);
}
char dispatch_tree_t_insert(dispatch_tree_t tree
, uint16_t word
, bci_core_method_t method)
{
dispatch_tree_node_t new_node = dispatch_tree_node_t_new(word, method);
if(!new_node)
{
return 1;
}
// explicitly handle empty tree
if(!tree->root)
{
tree->root = new_node;
return 0;
}
// non-empty tree
dispatch_tree_node_t this_node = tree->root;
dispatch_tree_node_t parent_node = NULL;
// search for place
do
{
parent_node = this_node;
if(parent_node->word < word)
{
this_node = parent_node->higher;
continue;
}
if(parent_node->word > word)
{
this_node = parent_node->lower;
continue;
}
if(parent_node->word == word)
{
// we already have that key.
return 2;
}
}
while(this_node);
if(parent_node->word < word)
{
parent_node->higher = new_node;
}
if(parent_node->word > word)
{
parent_node->lower = new_node;
}
return 0;
}
bci_core_method_t dispatch_tree_t_dispatch(dispatch_tree_t tree
, uint16_t word)
{
dispatch_tree_node_t this_node = tree->root;
while(this_node)
{
if(this_node->word < word)
{
this_node = this_node->higher;
continue;
}
if(this_node->word > word)
{
this_node = this_node->lower;
continue;
}
if(this_node->word == word)
{
return this_node->method;
}
}
return NULL;
}

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#ifndef bci_method_dispatcher_h__
#define bci_method_dispatcher_h__
#include <inttypes.h>
#include "base.h"
typedef struct dispatch_tree_node_s
{
struct dispatch_tree_node_s * higher;
struct dispatch_tree_node_s * lower;
uint16_t word;
bci_core_method_t method;
} * dispatch_tree_node_t;
typedef struct dispatch_tree_s
{
dispatch_tree_node_t root;
} * dispatch_tree_t;
dispatch_tree_t dispatch_tree_t_new(void);
/*
* This deletes the tree and will invoke dispatch_tree_node_t_del on
* tree->root (which will delete all the other nodes recursively).
* If you want to keep nodes you have to explicityl remove the reference to
* them by setting them to NULL.
* */
void dispatch_tree_t_del(dispatch_tree_t tree);
dispatch_tree_node_t dispatch_tree_node_t_new(uint16_t word
, bci_core_method_t method);
/*
* This deletes the node an will invoke dispatch_tree_node_t_del on
* node->higher and node->lower. If you want to keep those nodes
* you have to explicitly clear the reference by setting them to NULL.
* */
void dispatch_tree_node_t_del(dispatch_tree_node_t node);
/*
* Insert a new key-value-pair into the tree.
*
* Return codes:
* 0: OK
* 1: out of memory
* 2: key already in tree
* */
char dispatch_tree_t_insert(dispatch_tree_t tree
, uint16_t word
, bci_core_method_t method);
// TODO:
// Figure out if that function is actually useful.
// Maybe manually inserting the methods in a good order
// is better.
//
//dispatch_tree_t optimize(dispatch_tree_t tree);
bci_core_method_t dispatch_tree_t_dispatch(dispatch_tree_t tree
, uint16_t word);
#endif

14
interpreter/test/Makefile Normal file
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CC=gcc
all: test_method_dispatcher
method_dispatcher: clean
$(CC) ../method_dispatcher.c test_method_dispatcher.c -o method_dispatcher
test_method_dispatcher: method_dispatcher
valgrind ./method_dispatcher
clean:
-rm method_dispatcher

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#include <stdio.h>
#include "../method_dispatcher.h"
char m1(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
char m2(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
char m3(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
char m4(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
char m5(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_reg, uint16_t * reg[10], bci_stack_t * stack);
int main(void)
{
printf("sizeof struct dispatch_tree_node_s: %zd\n", sizeof(struct dispatch_tree_node_s));
dispatch_tree_t tree = dispatch_tree_t_new();
dispatch_tree_t_insert(tree, 3 << 6, m3);
dispatch_tree_t_insert(tree, 2 << 6, m2);
dispatch_tree_t_insert(tree, 1 << 6, m1);
dispatch_tree_t_insert(tree, 4 << 6, m4);
dispatch_tree_t_insert(tree, 5 << 6, m5);
int i;
for(i = 1; i < 6; i++)
{
dispatch_tree_t_dispatch(tree, i << 6)(i, i << 6, NULL, NULL, NULL, NULL);
}
dispatch_tree_t_del(tree);
return 0;
}
char m1(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
{
printf("m1: %d, %d\n", small_arg, arg);
}
char m2(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
{
printf("m2: %d, %d\n", small_arg, arg);
}
char m3(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
{
printf("m3: %d, %d\n", small_arg, arg);
}
char m4(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
{
printf("m4: %d, %d\n", small_arg, arg);
}
char m5(uint8_t small_arg, uint16_t arg, uint16_t * s_reg, uint16_t * shutdown_register, uint16_t * reg[10], bci_stack_t * stack)
{
printf("m5: %d, %d\n", small_arg, arg);
}