#include #include "stack.h" char bci_stack_t_push(bci_stack_t * stack, uint16_t value) { bci_stack_t node = malloc(sizeof(struct bci_stack_s)); if(!node) { return 1; } node->next = *stack; node->value = value; stack = &node; return 0; } char bci_stack_t_pop(bci_stack_t * stack, uint16_t * result) { if(!*stack) { return 1; } *result = (*stack)->value; *stack = (*stack)->next; return 0; }